Runescape The April 2017 Ahead

4rsgold Runescape Gold Swap is Online now!

Dev Blog: Slayer & Dungeons

Dungeons! Dungeons everywhere!

… And some other stuff, too.

Diverse Dungeons

Part of the appeal the Slayer skill is the variety which it offers. You get to avoid the monotony of grinding in the same location, and you can explore the world as you slay.

Once upon a time, you’d find yourself in many different parts of Gielinor for each assignment. More recently, however, you are likely to end up in Nieve’s Stronghold Dungeon for most of your tasks.

We would like to bring back the variety and diversity of where you slay by moving some creatures out of Nieve’s dungeon, into a number of new or extended dungeons throughout Gielinor, which will also let us increase the number of spawns.

The Dungeons

Please note: the monsters in these new areas will replace those found in Nieve’s dungeon and will only be killable on task.

Nieve’s dungeon

If this update passes, Nieve’s dungeon will still have its place in Old School but will be redesigned to fit the number of creatures found there. The following creatures will spawn within Nieve’s dungeon:

Monster Current Spawns Post-Update Spawns

Monster Current Spawns Post-Update Spawns Bloodveld 9 12 Ankou 6 8 Waterfiend 12 15 Aberrant Spectre 12 13 Hellhound 8 13 Fire Giant 11 12 Cave Kraken 20 25

Black Dragons

The Black Dragons and Baby Black Dragons found within Nieve’s cave would be relocated to a new area within the Asgarnian Ice dungeon.

Heading west, away from the icey chambers to the east, the Asgarnian dungeon would be expanded to house a number of Black Dragons and baby Black Dragons.

The area containing Black Dragons and baby Black Dragons would be members only.

This area is easily accesible using the nearby fairy ring.

This dungeon would provide the following increase to monster spawns:

Monster Current Spawns New Area Spawns

Monster Current Spawns New Area Spawns Black Dragon 3 5 Baby Black Dragon 4 7

Chasm of Fire

The Chasm of Fire is a demon infested, three-tier dungeon found at the northern side of the Shayzien encampment. It contains Lesser Demons, Greater Demons and Black Demons.

There are two fairy rings very close to each other just west of the Sinclair Mansion. With the Chasm of Fire, we’d move the western one (DJR) onto Zeah, near the entrance of the dungeon.

When you enter the dungeon you’ll find yourself surrounded by Lesser Demons. Descend further and you’ll encounter Greater Demons, with Black Demons found at the lowest level of the dungeon.

The Chasm of Fire will increase the number of spawns for Greater Demons and Black Demons, with some brand new spawns for Lesser Demons:

Monster Current Spawns New Area Spawns

Monster Current Spawns New Area Spawns Lesser Demon 0 9 Greater Demon 8 17 Black Demon 12 16

Brimhaven Dungeon Expansion & Shortcut

The metal dragons from within Nieve’s dungeon would be relocated to an expanded area of the Brimhaven dungeon.

To accompany this change, we are also offering an additional entrance to the Brimhaven dungeon which will take you directly to the entrance of the existing metal dragon area.

This new expansion to the dungeon will increase the number of available metal dragons:

Monster Current Spawns New Area Spawns

Monster Current Spawns New Area Spawns Bronze Dragon 3 5 Iron Dragon 3 8 Steel Dragon 6 9

Slayer Tower Dungeon

As perhaps the most iconic Slayer location in Old School, we’d like to relocate a number of creatures from Nieve’s dungeon to the Slayer Tower.

Just as you enter the Slayer Tower, an entrance to the Slayer Tower dungeon would be found. This area would contain Bloodveld, Gargoyles, Nechryael and Abyssal Demon.

This new area would provide increased spawns for all of these monsters:

Monster Current Spawns New Area Spawns

Monster Current Spawns New Area Spawns Bloodveld 9 12 Gargoyle 7 12 Nechryael 8 12 Abyssal Demon 9 14

Kalphite Hive Relocated

The Kalphite area from Nieve’s cave would be relocated to the Kharidian desert. The entrance to the new Kalphite hive would be found just East of the Shantay Pass.

This places it close to a number of popular teleports, and just a short walk from the Shantay Pass bank chest.

The relocated Kalphite hive would increase the number of spawns for each type of Kalphite:

Monster Current Spawns New Area Spawns

Monster Current Spawns New Area Spawns Kalphite Worker 12 18 Kalphite Soldier 13 20 Kalphite Guardian 3 5

Smoke devils & Thermonuclear smoke devils

The Thermonuclear smoke devils and smoke devils found within Nieve’s dungeon would be relocated to a dungeon near Eagles’ Peak.

Underneath the pretty green landscape lies the remnants of an active volcano, where the creeping lava and smokey environment allows smoke devils to thrive.

This area is easily accessible via fairy rings, the Western banner teleport, Piscatoris teleport scrolls and the Tree Gnome Stronghold.

The number of spawns available within this dungeon would not change with this update.

The Questions

Question: Should certain monsters from Nieve’s cave be relocated to new and bigger dungeons around the world? This would increase the number of monsters available at any given time. You can see further